• Dojo Etiquette

    • Dojo – training hall

    • Sensei – teacher/instructor

    • Sempai – senior student

    • Rei – bow

    • Osu / Oss – acknowledgment / respect (dojo culture dependent)

    Commands

    • Yoi – ready

    • Hajime – begin

    • Yame – stop

    • Naore – return to ready position

    Counting (Japanese)

    • Ichi – one

    • Ni – two

    • San – three

    • Shi / Yon – four

    • Go – five

    • Roku – six

    • Shichi / Nana – seven

    • Hachi – eight

    • Ku – nine

    • Ju – ten

    Basic Techniques

    • Tsuki – punch

    • Uchi – strike

    • Geri – kick

    • Uke – block

    Basic Stances

    • Zenkutsu-dachi – front stance

  • Punches

    • Oi-zuki – lunge punch

    • Gyaku-zuki – reverse punch

    • Kizami-zuki – jab punch

    Blocks

    • Gedan-barai – downward block

    • Age-uke – rising block

    • Soto-uke – outside block

    • Uchi-uke – inside block

    Kicks

    • Mae-geri – front kick

    • Yoko-geri – side kick

    Additional Stances

    • Kokutsu-dachi – back stance

    • Kiba-dachi – horse stance

  • Strikes

    • Shuto-uchi – knife-hand strike

    • Tettsui-uchi – hammer fist

    • Uraken-uchi – backfist strike

    Kicks

    • Mawashi-geri – roundhouse kick

    • Yoko-geri keage – snapping side kick

    • Yoko-geri kekomi – thrusting side kick

    Blocks

    • Shuto-uke – knife-hand block

    Body Targets

    • Jodan – upper level (head)

    • Chudan – middle level (torso)

    • Gedan – lower level

  • Stances

    • Neko-ashi-dachi – cat stance

    • Fudo-dachi – rooted stance

    • Hangetsu-dachi – half-moon stance

    Techniques

    • Empi-uchi – elbow strike

    • Haito-uchi – ridge-hand strike

    • Nukite – spear-hand thrust

    Kicks

    • Ushiro-geri – back kick

    Training Concepts

    • Kime – focus/power at the moment of impact

    • Hikite – pulling hand

    • Kiai – spirit shout

  • Blocks

    • Morote-uke – reinforced block

    • Juji-uke – X-block

    • Kakiwake-uke – wedge block

    Kicks

    • Ura-mawashi-geri – hook kick

    • Mikazuki-geri – crescent kick

    Advanced Concepts

    • Maai – distance/timing

    • Zanshin – remaining awareness

    • Koshi – hip rotation/power generation

  • Advanced Concepts

    • Kihon – basics

    • Kata – formal pattern

    • Bunkai – application of kata

    • Kumite – sparring

    Strategy Concepts

    • Sen-no-sen – simultaneous attack

    • Go-no-sen – counter attack

    • Tai-sabaki – body movement/angle

    Karate Philosophy

    • Karate-do – the way of the empty hand

    • Dojo-kun – dojo guiding principles

    • Reigi – etiquette/respect

    • Fudoshin – immovable mind

    • Mushin – empty mind